
Projects
Here I present my projects made during my graduation in digital games
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Dimensio
This project was delivered for the final course of the gaming course, a game in the reverse bullet hell genre, where the player can use the mechanics of changing dimensions to diversify their gameplay. The project is still under development and will soon have its page on Steam.








Daydream
My first game, developed during Ludum Dare 48. Daydream is a 2D platform game, where a child needs to escape from nightmares in order to wake up.I worked as a game designer and programmer, using the Construct 2d tool.

Ruins
Ruins is an action game with soulslike mechanics, where the player must defeat enemies until reaching the final boss.
This project was developed during the game engine discipline and the Unreal Engine knowledge that was taught during the discipline was applied. I worked as a programmer.

Multiplayer Project
This project was developed during the multiplayer games discipline. The game consists of a challenge in which two players must help each other solve puzzles until they reach the end.
I worked on programming.







